1/8/2024 0 Comments Choose your own adventureSo we try to have them intelligent enough and enough challenges so that the adults wouldn't be bored with them. PACKARD: Well, I think that quite a number of people who were "Choose Your Own Adventure" fans originally are now, you know, a little nostalgic about it, some of them. And so there was just a lot more flexibility.ĬONAN: And are these intended for a new generation of children or for an old generation of "Choose Your Adventure" fans? We could have color and have just fast-paced endings with only a couple of things happening on a page before you had to quickly make a choice. PACKARD: Well, not only that but we could be absolutely use as many pages as we want because there was no printing cost. and develop it really - which is more than just transferring it into digital form, because we wanted to add a lot of tricks and things and features that the app could perform that you would never have been able to have in the printed book.ĬONAN: You wouldn't have room for it in the printed book and, of course, it's.ĬONAN: Books can't make sounds and that sort of things, yeah. And so, when we decided to put it into app form with Simon and Schuster, we had to get a developer expanded app out in L.A. But -so you really can let yourself go.ĬONAN: Well, these were obviously interactive books. PACKARD: Well, yeah, the idea in writing one of these is to try to mirror a daring adventure in which you're going to be doing things you wouldn't be doing in real life because it might be too dangerous. But there's supposed to be some correlation between your wisdom in choosing and what happens generally.ĬONAN: And your progress not just through the book but through life. And not - you can't always be sure of everything coming out all right, even if you make the right choice. PACKARD: But after that, a lot of different things can happen and you can affect it with your choices. It's this called "Return to the Cave of Time" and you go back in the cave. Good afternoon.ĬONAN: And the first U-Venture is a revival of, well, that famous cave in time. EDWARD PACKARD (Author, "Choose Your Own Adventure"): Thank you. Edward Packard now - joins us now from member station WLIU in South Hampton, New York. Email is You can also join the conversation at our website, that's at npr.org. If you chose your own adventure, tell us about it. This time around, readers will be surrounded by sounds and lights and other special effects as they tap their way into space to the pyramids and down into the sea. Now they are getting a digital makeover.Įdward Packard, one of the authors of the series, helped create "U-Ventures" with apps for the iPhone and iPad. The interactive series sold over 250 million copies and became one of the most popular children's series during the 1980s and '90s. So, which way did you go? The "Choose Your Own Adventure" books left readers to decide their fate with the turn of a page, sometimes into the maw of a monster or into a ditch. If you decide to wait, turn to page five. Those of you who've explored "The Cave of Time" will remember this fateful conundrum: if you decide to start back home, turn to page four. "The idea in writing one of these is to try to mirror a daring adventure," one that would be too dangerous to undertake in real life. But from that point on, the reader chooses her own course.īut beware - "you can't always be sure of everything coming out all right, even if you make the right choice," warns Packard. In "Return to the Cave of Time," the U-Venture, "you go back in the cave - you don't have a choice on that," Packard tells NPR's Neal Conan. The first U-Venture is a sort of a sequel to a classic title, The Cave of Time. It incorporates sounds, lights and special effects into the traditional Choose Your Own Adventure format. Now, a new iPhone application aims to revive the series for a digital generation of readers.Įdward Packard, one of the authors of the interactive Choose Your Own Adventure series, has helped create U-Ventures, an application for the iPhone and iPad. ![]() ![]() The classic children's book series, Choose Your Own Adventure, puts you, the reader, in charge of your own fate: Will you emerge king of the dominion? Or meet your end in a duel with a sea monster? On the left, one of Edward Packard's classic titles for the Choose Your Own Adventure series.
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